User Interface Programmer / Ubisoft Québec
Immortals Fenyx Rising
Assassin's Creed Odyssey
During my internship in Ubisoft Québec, I debugged and produced post-launch UI content about quests, worldmap and HUD for Assassin's Creed Odyssey.
Assassin's Creed Odyssey
Since January 2020, I work on Immortals Fenyx Rising user interface, especially about options and photomode.
Immortals Fenyx Rising